RuneScape Bonus XP Weekend (Part 2)

…and it’s back! Jagex announced last day that the second bonus XP weekend will be running from the 3rd to the 6th of September. Clearly I’ve been out of the loop for a good period of time; I only noticed because this post was getting a spike in traffic the last couple of days.

It looks like the principle behind the entire event has largely stayed the same. There is one major difference though: summoning will be capped at 110% of normal XP throughout the weekend. This is due to the nature of the skill; as I mentioned previously, most of the work occurs during charm gathering rather than pouch making. The addition of dungeoneering is a slight change; the XP calculations will work as normal although extra tokens won’t be given out as rewards.

As expected, many raw materials have already been bought out and are rising in price rapidly while big-ticket items are heading in the opposite direction. I’m actually pretty curious to know how many people were already planning / holding out for this event ever since the last one ended. It’s unlikely that people would be willing to train skills like summoning and herblore heavily if there was a chance that this weekend would come. In other words, there was a very real possibility that the first bonus XP weekend altered player training habits for good. I mean, who wants to get shafted by an arbitrary external force?

Anyway, I’m still on a hiatus from the game so it’s unlikely that I’ll even bother participating. If I did, my day would probably consist of a whole lot of dungeoneering ’cause, you know, at least that particular skill is somewhat interesting to level. :P

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