Archive for the ‘Gaming’ Category

Guild Wars Community Event: Maragon

Saturday, March 6th, 2010

Last week the KISS alliance hosted its annual Maragon on Guild Wars. Basically it’s a massive riddle-solving and running event spanning over two long days.

I haven’t even been on Guild Wars for a significant period of time since last year, so this was kind of interesting. In the beginning I thought I’d be at a severe disadvantage due to the time lapse; at least I’d have Dacelo et. al. backing me up though. ;)

In hindsight I didn’t have much to worry about. The group riddles weren’t all that hard – although there were a few “wtf” moments. I mean, how did we manage to derive Sifhalla as the endpoint three times consecutively? :P Some of the runs were definitely crazy though: the two runs in the Realm of Torment and the HM run from Arbor Bay to Gadd’s Encampment.

Good thing as a “PUG” I had the advantage of running in full armour. :P The change to Shadow Form last Thursday and its subsequent unbanment (I officially declare unbanment to be a real word) from the event was a godsend as well. I don’t know if it’d be possible to solo run half of those routes otherwise.

Anyway, some pictures:

Maragon - Deldrimor War Camp

Taking a nice long break after the crazy run from Beacon's Perch to Deldrimor War Camp

Starting the solo riddle for Prophecies.

Crowding around the leader of KISS - James - before the start of the final solo riddle of the event.

All in all it was good fun. I definitely got a lot of running practice over that weekend. :P Now if only I remembered to record one of the more challenging runs on video… And congratulations to Dacelo for winning first prize (Obsidian Armour set) in the Nightfall portion of the event. It was totally worth participating just to hear Tessa’s expression. ;)

I think my brain has fully recovered now.

Dragon Age: Origins – Technical Issues

Thursday, November 19th, 2009

Wow, just from looking at the official BioWare forums, I can see that a lot of people are having problems with Dragon Age. I mean, approximately 20% of the forum’s topics reside in the technical support category. Granted, there probably are a lot of duplicate posts on similar issues (in addition to general stupidity – though this isn’t as likely given the game is rated M).

It seems like most of the problems are because of differences in hardware/software or general misconfiguration. There definitely is an advantage to making games solely for consoles (homogeneous hardware, plug-and-play, etc.), but that’s a topic for another day…

As for me, I’ve had relatively few problems getting the game up and running. Sometimes when I’ve Alt-Tabbed to another window though, the game freezes and unexpectedly quits when I try to resume. This gets annoying, but it happens so infrequently that I’m willing to overlook it. Indeed, once I got into the habit of saving often (which is a good idea in case the plotline doesn’t go the way you want it to :P ), I lost very little time when I do get booted.

It looks like the online player profile system is still having issues as well. Last week, it was having problems updating – sometimes taking as much as 5 days before changes are recorded. Now it appears that BioWare is doing maintenance on the whole works as certain sections (like managing screenshots) can’t be accessed. Hopefully they can get it working smoothly again. I think part of the problem was that their servers couldn’t handle the load right after the game launched (as everyone was creating characters at the same time). Perhaps a queuing system or some sort of load distribution mechanism should’ve been implemented (assuming it hasn’t already). Eh, whatever.

The game is still awesome, for what it’s worth. :P

Dragon Age: Origins – First Impressions

Sunday, November 8th, 2009

So I’ve spent the last two days of my rather limited time playing through Dragon Age. Now, obviously I wouldn’t be doing that if it wasn’t any good. ;) First of all, the development studio behind it is BioWare. And well…it’s BioWare. That alone probably means the game is, in the worst case, mediocre. :P According to them, Dragon Age supposedly incorporates elements from both RP and RTS games. I came across that little tidbit a few years back though, so I no longer know if it’s true. We’ll see.

Anyway, I bought the game last Friday almost on a whim. At the time, I was at Fairview Park Mall to get some other things and just happened to come across an EBGames while wandering around. Of course, I went in and took a look (despite the store chain reducing their focus on PC games, gah). Now since the game had already come out the day previously, there were no immediate signs to catch my attention; indeed, I found only two copies of the game stuffed near the back (though I assume the store has more in stock). It appears there were leftovers from the pre-order promotion, however, since I received some extra item codes at the point of sale. Lucky me. :P

With regards to the promo codes, BioWare has set up a site where you can redeem them. What came with my copy was a Feral Wolf Charm and a Memory Band, as well as Shale – a potential companion. I haven’t gotten Shale yet, but the first two items came in handy. The Feral Wolf Charm has decent bonuses that blow everything else out of the water until midway through the game, and the Memory Band boosts the amount of experience you get per fight. Now, you’d think that these items would upset the balance of the game and make it a bit too easy. Not so. The fights were challenging for someone not entirely used to the system (that is, me); indeed, one major complaint on the BioWare forums was the difficulty of even the easiest mode – this led to a fix in the first patch.

To continue on, I went home and installed the game on my main laptop. That went by smoothly and I have nothing more to say on it. After the installation was done, I booted up the game and started tinkering with the configuration settings. First of all, after creating an account on the official BioWare site, I linked my copy of the game in order to experience the bonus content previously redeemed. Secondly, I ramped up the graphics settings to maximum because I can. :P

The recommended system specs. of the game are relatively high, though a modern computer (run-of-the-mill desktop or mid/high-end laptop) shouldn’t have any trouble with it. I wouldn’t bother with the absolute minimum listed though; the game would merely be runnable. Actually, this is where I blast NVIDIA an ATI for crazy product names – the average consumer is not going to know what the hell the video requirements are and how their own hardware compares.

And after all this, I’ll finally begin playing. ;) One of the first things you’ll notice is that there are three classes that you can choose: warrior, mage and rogue. There are also three races that you can play: humans, dwarves and elves. Those two in combination lead to six different origins that you can start with – that is, the background story of your character. Don’t be fooled by the limited class types as well; later on, your character will be able to specialize into different areas such as blood magic and shapeshifting. The second thing you’ll notice is the insane amount of customization options for your character’s appearance. For those who have played Morrowind and Oblivion, think of that plus more. :P

I first started with the human noble storyline, though I created a mage afterwards. In the former case, your character has to support his/her family as it prepares for war. As for the latter, your character has to endure a mental test called the Harrowing and deal with the events that follow. Without giving away any more spoilers, I’ll just say that BioWare throws a ton of twists at you that will surely keep you on your toes. ;) Indeed, the choices that you make as the story progresses have a profound impact on what happens to the world of Ferelden.

Looking over the battle between the Grey Wardens and the Darkspawn

Looking over the battle between the Grey Wardens and the Darkspawn

The controls of the game are relatively straightforward. There is an in-game tooltip that helps you out as you wander around and a Codex that is essentially a tome of knowledge. A journal and a conversation log allows you to play through the game without remembering every single detail (in case it was needed later on). You can set up tactics (basically behaviour rules) for your characters so you don’t have to micromanage all of them constantly.

In battle situations, you’ll likely be pausing a lot to issue commands to your party. It can be quite hectic as you’ll be facing large mobs. I’d recommend having a damage absorber (tank) and several AoE skills as it definitely makes things easier. For the most part, however, you’ll be relying on tactics such as clumping enemies together, attacking from favourable positions and taking advantage of surrounding obstacles (like doors and corners).

The visual quality of the game is pretty awesome. Some people might complain that the graphics are a bit dated, but they really are at the limit of a RP/RTS game. Any more emphasis on graphics and we’ll see even the most powerful computers keel over. Besides, I wouldn’t consider visual quality to be that important. Many of the best games (IMO) are pretty mediocre in that department. Heck, take a look at Crysis and tell me how that panned out. :P

A lightning storm in combination with a blizzard. Ouch.

A lightning storm in combination with a blizzard. Ouch.

The audio aspect of the game was equally impressive. It appears that there was a lot of work put into voice acting; there are many characters whose dialog is spoken out loud. Interestingly enough, however, is that the player character stays silent – I suppose you’re supposed to talk for them. :P The background music fits right in and helps to promote a great atmosphere.

Anyway, that’s it for now. I’ve spent 9 hours on my mage and am barely 8% through the game (according to the character log). That speaks quite a bit as to the depth of the game, not including potential player mods. I’ll probably talk more about it when I’ve actually completed a storyline or two. ;)

Visit this page to see my progress!